The lighthouse of Sokol keep has been restored as you help the ghost of Harae find peace.
Grimm was brought to justice and is now a prominent decorative feature over Stojanow Gate, swinging from his noose gently back and forth in the breeze.
…but as Harae departed, her last words haunt you, “Beware the eye of the Dracolich!”
Life on the Moonsea isn’t easy. Bandits, pirates, and cruel lords dominate the land, threatening those that make an honest living there. Now, a new scourge is prowling the waters: A ghost ship has been striking small coastal villages, leaving it’s victims whispering about “the eye of the dracolich.”
A little more than a week passes and just when you think the rumors were exactly that, rumors, a note is dropped into your lap requesting your presence at Valhingen Cemetery.
You answer the call to Valhingen Cemetery and meet Doomguide Yovir Glandon, the high priest of Kelemvor (lawful neutral god of death). Yovir has also heard the rumors of a “ghost ship” attacking coastal communities and is worried that it will eventually come to Phlan. Between his orders hatred for the undead and his civic concern, Yovir is looking for a group of able bodied adventurers to tackle this challenge.
The Order of the Silent Shroud is neutral in city politics, and thus Yovir has decided to sidestep any normal city bureaucracy and act directly before the threat finds its way to the city’s doorstep.
“I am so glad you answered my call for aid. If all is as I fear, time may be short. Let us talk quickly.”